Basic code structure
src/
Folder |
Description |
---|---|
Checkpoint |
Code related to checkpointing implementation, which allows to restart a simulation after failure. |
Equations |
Model-specific code. |
Geometry |
Everything related to reading tetrahedral meshes and setting up geometry information. |
Initializer |
Code that is called during initialization, e.g. allocating memory, setting up matrices, parsing material information. |
Kernels |
Common kernel code. |
Model |
Common model code. |
Modules |
Modules system implementation which allows adding code at pre-defined hooks. |
Monitoring |
Contains code for HPC statistics collected during a run. |
Numerical |
Helper code for numerics, e.g. quadrature rules. |
Parallel |
MPI communicator related code. |
Physics |
Contains friction laws. |
Reader |
Code for reading parameter files. |
ResultWriter |
Fault, element, and surface output. |
Solver |
Time-stepping and code executed during a simulation. |
SourceTerm |
Everything related to kinematic rupture models. |
tests |
Unit tests. |
preprocessing/
Folder |
Description |
---|---|
meshing |
Cube generator; gmsh converter; various scripts. |
science |
ASAGI converter; standard rupture format converter; various scripts. |
postprocessing/
Folder |
Description |
---|---|
science |
Various scripts processing simulation output. |
validation |
Cube mesh validation. |
visualisation |
Receiver viewer; scripts. |